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Learn About Adobe Illustrator



 

Adobe Illustrator is a vector-based drawing program developed and marketed by Adobe Systems.


Adobe Illustrator

Adobe Illustrator CS2 under Mac OS X
Developer Adobe Systems
Latest release CS2 (12.0) / April 2005
OS Microsoft Windows, Mac OS X
Genre Vector graphics editor
License Proprietary
Website www.adobe.com

Contents

History

Adobe Illustrator was first developed for the Apple Macintosh in 1985 as a logical commercialization of Adobe's in-house font development software and PostScript file format.

In many ways Illustrator's release was a gamble: the Macintosh did not have high market share, the only printer that could output Illustrator documents was Apple's own LaserWriter (also very new and expensive), and the drawing paradigm of Bézier curves was novel to the mainstream user. Not only did the Macintosh show only monochrome graphics, but display options were basically limited to its built-in 9" monitor. Illustrator helped drive the development of larger monitors for the Macintosh.

Illustrator was a reliable, capable product, however, and its relatively low learning curve let users quickly appreciate that the new paradigm was not only better, but finally solved the problem of imprecision from existing programs like MacDraw. It also provided a tool for people who could neither afford nor learn high-end (and perhaps overkill) software such as AutoCAD. Illustrator successfully filled a niche between painting and CAD programs.

Illustrator's power and simplicity derive from the choice of Bézier curves as the primary document element. A degenerate curve provides a line, and circles and arcs (trigonometric shapes) can be emulated closely enough. In a novel twist, Adobe also made Illustrator documents true PostScript files -- if one wanted to print them, one could send them directly to a PostScript printer instead of printing them from Illustrator. Since PostScript is a readable text format, third-party developers also found it easy to write programs that generated Illustrator documents.

Illustrator 1.0 was quickly replaced by 1.1, which enjoyed widespread use. The next version (in a novel versioning scheme) was 88 (to match the year of release which was 1988). That was followed by 3.0, which provided several useful features. At around this time, Aldus had their FreeHand program available for the Macintosh, and despite having a higher learning curve, a less-polished interface, and less streamlined editing, it could do true blend fills, which kept FreeHand as a "must have" in DTP shops along with the rest of the "Big Four": Illustrator, PageMaker, and QuarkXPress. It would be many years before Illustrator supported true blended fills, and this was perhaps the one feature that users uniformly complained was lacking.

Adobe was willing to take risks with Illustrator's user interface. Instead of following Apple's UI guidelines to the letter or imitating other popular Macintosh programs, they made it possible to switch between the various navigation tools (i.e, Zoom and Pan) using various keyboard key combinations. Probably from Adobe's past experience in-house, it knew what it was doing, and the majority of users vindicated the design as "slick." Unfortunately, Apple later chose one of the key combinations (Command-Space) as the keyboard layout changer, and Windows treated another (the Alt key) as a system key.

With the introduction of Illustrator 6 in 1996, Adobe made critical changes in the user interface with regards to path editing (and also to converge on the same user interface as Adobe Photoshop), and many users opted not to upgrade. To this day, many users find the changes questionable. Illustrator also began to support TrueType, making the "font wars" between PostScript Type 1 and TrueType largely moot. Like Photoshop, Illustrator also began supporting plug-ins, greatly and quickly extending its abilities.

Although Adobe developed Illustrator primarily for the Macintosh during its first decade, it sporadically supported other platforms. In the early 1990s, Adobe released versions of Illustrator for NeXT, Silicon Graphics IRIX, and Sun Solaris platforms, but they were discontinued due to poor market acceptance. The first version of Illustrator for Microsoft Windows, version 2.0, was released in 1989, but it was a flop. The next Windows version, version 4.0, was widely criticized as being too similar to Illustrator 1.1 instead of the Macintosh 3.0 version, and certainly not the equal of Windows' most popular illustration package CorelDraw. (Note that there were no versions 2.0 or 4.0 for the Macintosh.)

With true ports of the Macintosh versions to Windows starting with version 7 in 1997, designers could finally standardize on Illustrator. Corel's other problems notwithstanding (such as competing against Microsoft with WordPerfect), they relegated CorelDraw to the consumer market, as something non-professionals might use. Corel did port CorelDraw 6.0 to the Macintosh in late 1996, but it was received as too little, too late. Aldus ported FreeHand to Windows but it was not the equal of Illustrator. Adobe bought Aldus in 1994 for PageMaker, and as part of the transaction it sold FreeHand to Macromedia.

With the rise of the Internet, Illustrator was enhanced to support Web publishing, rasterization previewing, PDF, and SVG, all welcome additions.

For reasons unknown, Adobe has chosen to license Sandro Botticelli's "The Birth of Venus" from the Bettmann Archive and use the portion containing Venus' face as Illustrator's branding image. Over the years, the rendition of this image on Illustrator's splash screen has become more refined as Illustrator gains new features. It's reasonable to assume that Adobe wanted Illustrator to be perceived as a professional product for discriminating artists.

Adobe Illustrator is currently at version 12 (called CS2 to reflect its integration with Adobe's Creative Suite) and is available for both the Mac OS X and Microsoft Windows operating systems. The image of Venus was replaced in Illustrator CS (version 11) with a stylized flower(s).

Release History

Version Platforms Release Date Code name
1.0 Mac OS 1985
1.1 Mac OS January 1987 Inca
2.0 Windows January 1989 Pinnacle
88 Mac OS March 1988 Picasso
3 Mac OS, NeXT, other Unixes October 1990 Desert Moose
3.5 Silicon Graphics 1991
4 Windows May 1992 Kangaroose
3.5 Solaris 1993
5 Mac OS June 1993 Saturn
5.5 Mac OS June 1994 Janus
4.1 Windows 1995
6 Mac OS Feburary 1996 Popeye
7 Mac/Windows May 1997 Simba
8 Mac/Windows September 1998 Elvis
9 Mac/Windows June 2000 Matisse
10 Mac/Windows November 2001 Paloma
CS Mac/Windows October 2003 Pangaea/Sprinkles
CS2 Mac/Windows April 27, 2005

See also

External Links

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All text is available under the terms of the GNU Free Documentation License (see Copyrights for details).